Digital Twin and Virtual, Augmented, Mixed Reality User Interface
Mobile Game Programming
Introduction to Game Development
Game Design
Virtual Reality
Introduction to Java Programming
Data Structure
Human-Computer System Design
Discrete Mathematics
Keimyung University
Data Structure
Immersive Software Project Design II
Software Development Techniques
Human-Computer Interaction
Game Artificial Intelligence
Immersive Software Project Design
Designing User-Centered Software
Realistic User Interface
Java Programming
Chuncheon National University of Education
Problem Solving with Computational Thinking
Kochi University of Technology (Japan)
Introduction to HCI
Queen’s University (Canada)
Introduction to Computing and the Creative Arts
Services
Associate chair for the ACM CHI Conference on Human Factors in Computing Systems (CHI 2019, 2022, 2023)
Program committee members for the ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW 2019) in Austin, Texas (2019)
Program committee for HCI KOREA 2019 Conference in Jeju island, Korea (2018)
Committee member of HCI Society of Korea (HCIK) (2018 – present)
Committee member for the Korean Association of Computer Education (KACE) (2016 – present)
Program chair for International Symposium on Interaction Design and Human Factors (IDHF) 2016 in Kochi,Japan (2016)
Program committee for International Symposium on Interactive Technology and Ageing Populations (IxAP) 2016 in Kochi, Japan (2016)
General chair for International Symposium on Interaction Design and Human Factors (IDHF) 2014 in Kochi,Japan (2014)
Editorial board for the International Journal of Computer & Software Engineering (2014 – Present)
Canada NSERC (Natural Sciences and Engineering Research Council of Canada) Discovery Grant referee (2013)
International program committee for the ACM 11th Asia Pacific Conference on Computer Human Interaction(APCHI) in Bangalore, India (2013)
Committee members for the International Workshop on Assistive Engineering and Information Technologies(AEIT) in Dalian, China (2013)
Program committee for the ACM 6th International Conference on Tangible, Embedded and Embodied Interaction (TEI) in Kingston, Ontario, Canada (2012)
Editorial board for the Journal of Information Processing Systems (JIPS), The Official International Journal of the Korean Information Processing Society (KIPS) (2009 – 2014)
Reviewer for Journals: IEEE Transactions on Neural Systems and Rehabilitation Engineering, IwC (Interacting with Computers – The Interdisciplinary Journal of Human-Computer Interaction), IPSJ JIP (Information Processing Society of Japan – Journal of Information Processing), IEEE ToH (Transactions on Haptics), ACM IMWUT Journal (Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies)
Reviewer for Conferences: CHI (ACM Conference on Human Factors in Computing Systems), CSCW (ACM Conference on Computer Supported Cooperative Work), UIST (ACM Symposium on User Interface Software and Technology), UbiComp (ACM International Joint Conference on Pervasive and Ubiquitous Computing), DIS (ACM Designing Interactive Systems Conference), MUM (ACM International Conference on Mobile and Ubiquitous Multimedia), PervasiveHealth (ACM International Conference on Pervasive Computing Technologies for Healthcare), WMUTE (IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education), CSCL (International Conference on Computer Supported Collaborative Learning), ICLS (International Conference of the Learning Sciences), ST&D (Annual Meeting of the Society for Text and Discourse), EuroHaptics, IHCI (International Conference on Intelligent Human ComputerInteraction), ACHI (International Conference on Advances in Computer-Human Interactions)
Judge in the 58th Annual Chicago Public Schools Student Science Fair (2008)
External evaluator for Motorola InSTEP (Inquiry-based Science & Technology Enrichment Program) Program, School of Education, DePaul University (2008)
Virginia Tech Association of Women in Computing (AWC) Committee (2005, 2006, 2007)
Mentor for Virginia Tech Undergraduate Research Symposium (VTURCS) (2005)
Judge for Virginia FIRST Lego league (2006)
Mentor for ACM Mid-Atlantic USA Programming Contest (2002)
Invited talks
“VR/AR/MR Serious Games”, presented at SungKyunKwan University, Seoul, Korea, November 2023.
“Metaverse and Serious Game”, presented at 2022 Korean Society of Adapted Physical Activity (KOSAPA) Annual Spring Meeting, Cheonan, Korea, April, 2022
“Eye-Contact Game Using Mixed Reality for ADHD”, presented at 2021 Korean College of Neuropsychopharmacology (KCNP) Annual Autumn Meeting, Seoul, Korea, October 2021.
“An Exploratory Study of Marking Menu Selection by Visually Impaired Participants”, presented at POSTECH, Pohang, Korea, May 2017.
“HCI, 4D and Multimodal Interaction”, presented at the Catholic University of Pusan, Pusan, Korea, December 2016.
“Assisting Blind People for Target Acquisition on Large Interactive Display”, presented at Fuji Xerox Palo Alto Laboratory (FXPAL), Palo Alto, California, March 2014.
“AcquiGuide: Assisting Blind People to Interact with a Public Large Display”, presented at Institute of Software, Chinese Academy of Sciences, Beijing, May 2013.
“AcquiGuide: Assisting Blind People to Interact with a Public Large Display”, presented at School of Automation and Electrical Engineering, University of Science & Technology Beijing (USTB), Beijing, May 2013.
“Creating Collaborations on Various Display Types”, presented at the Department of Computer Science, Michigan Technological University, Houghton, Michigan, April 2012.
“Seamless Connectivity”, presented at the UX Innovations Lab, Samsung Information Systems America, Inc. (SISA), San Jose, California, March 2012.
“Collaboration using the Various Display Form Factors – Handheld Display, Cylindrical Display, Spherical Display, and e-Textile Display”, presented at College of Technology and Innovation, Arizona State University, Mesa, Arizona, October 2011.
“Collaboration on the Various Display Form Factors – Small Screen, Spherical Display, Fabric Display, and Flexible Display”, presented at the Department of Computer and Communications Engineering, College of Information & Communications, Korea University, Seoul, Korea, January 2011.
“Utilizing Visual Evidence to Facilitate Formative Assessment in the Ubiquitous Learning Activity”, poster presentation at the GRAND NCE Annual Conference 2010, Ottawa, Ontario, June 2010.
“LOOK: Support for Peripheral Participation and the Acquisition of Meaning”, presented at School of Computing, Queen’s University, Kingston, Ontario, September 2010.
“The Handheld-Mediated Collaboration with Peripheral Participants by Sharing Visual Context”, presented at National Research Council Canada-Institute for Information Technology, Fredericton, New Brunswick, July 2009.
“Effective Sharing of Context for Handhelds in the Classroom”, presented at Xerox Palo Alto Research Center (PARC), Palo Alto, California, January 2009.
“Effective Sharing of Context for a Handheld Activity in Class”, presented at the Department of Computer Education, College of Education, Korea University, Seoul, Korea, September 2008.
“The Effects of the Handheld Network Service, ‘Look’, on the Acquisition of Common Ground”, presented at ACM Graduate Student Research Competition, SIGCSE 07, Covington, Kentucky, March 2007.
“The Effects of the Handheld Network Service, ‘Look’, on the Acquisition of Common Ground”, presented at the Sixteenth Annual Meeting for the Society for Text & Discourse, Minneapolis, Minnesota, July 2006.
“UnivRemoteMpd: Control Devices with Your Moto”, presented at Human Interaction Research Center, Motorola, Schaumburg, Illinois, August 2006.
“Handheld-Mediated Communication to Support the Effective Sharing of Meaning in Joint Activity”, presented at KnowledgeWorks Open House, Virginia Tech, Blacksburg, Virginia, September 2006.
“Designing Knowledge Management Systems: Reuse and Integration of Findings in Computer Supported Cooperative Work” presented at the Center for Human-Computer Interaction (CHCI) Seminar Series, Virginia Tech, October 2004.
“An Empirical Study of Web Personalization Assistants: Supporting End-Users in Web Information Systems” presented at the Computer Science Research Seminar Series, Virginia Tech, September 2002.
논문 지도
PhD thesis by Sangsun Han, “A VR-based wayfinding training system for people with visual impairment to improve the spatial information acquisition: based on walking method,” 2023
PhD thesis by Myung Rang Lee, “A study on the development for multi-dimensional golf putting training tool,” 2020
MS thesis by Ryun Dai, “Mind Shelter: Virtual Reality Multimodal Stabilization Intervention for Covid-19 PTSD,” 2023
MS thesis by Canasto Jimenez Edgar Felipe, “CurveFinding: a 3D selection, manipulation technique based on Bezier curve and AI path wayfinding,” 2023
MS thesis by Musingura Dada Crispus, “Mitigating road traffic crashes in urban environments: a case study and literature review-based,” 2023
MS thesis by Lawrence Engwenyu, “A study into the adoption and impact of artificial Intelligence for public administration,” 2023
MS thesis by Gucake Rocky, “Optimizing state land administration in Fiji through digital transformation,” 2023
MS thesis by Okoro Johnbosco Ikechi, “NASA task load Index (NASA TLX) for cognitive workload measurement in human-computer interaction ,” 2023
MS thesis by Sun Rui, “Designing AR visualizations on smartglasses for people with low vision to find objects in shopping scenes ,” 2023
MS thesis by Daehyun Kim, “Effects of feedback timing on squat posture correction ,” 2022
MS thesis by Seung Jo Kim, “Wheel-slip detection of an automatic guided vehicle by deep learning method,” 2022
MS thesis by Daye Yoon, “Large scale projection mapping and spatial registration using projector-LiDAR calibration,” 2022
MS thesis by Junhwa Jung, “Effects of smart device form factors on user experience: focused on comparing usability and satisfaction of foldable smartphone and non-foldable smart devices,” 2022
MS thesis by Min Gon Kim, “Auditory data pattern analysis for differential diagnosis of hidden hearing loss,” 2020
MS thesis by Young Min Park, “Plant leaf classification based on DenseNet of deep learning algorithm,” 2018
MS thesis by Ji Hun Chae, “3D gesture recognition based on deep learning using input vector normalization,” 2018
MS thesis by Jeonghoon Kwak, “Graph-based UAV flight path generation method for facility surveillance ,” 2018
주요 연구분야: 게임(Game), CSCW/CSCL, VR/AR/MR, 3D User Interaction